With the 1.18 update largely out of the way now, we feel it’s time to share some of our plans for the future of ClownerCraft, and announce some of the things which we’ll be working on over the next few months.
First of all, however, is a reminder that our old Survival worlds will close on Thursday, February 3rd – so if you have an unfinished rank build there, you might want to get on that. Equally, if you plan to download the world(s) – please remember to note down the coordinates of places you want to visit now!
We will be publishing the world download a few days after closing the worlds. They will be fairly large (around the 10GB mark for each of Vanilla, Custom and Nether).
We’ve got a whole list of things we want to add and tweak in survival, primarily focusing on QoL improvements, as well as resolving a number of long standing issues.
These improvements will be split into several small updates, the first of which should be in the next few weeks, which will include:
– Craftable (and survival friendly) Light and Barrier blocks
– Extra bee hive information
– Re-balanced server shop pricing
I’d also like to note that the command and cosmetics shops are now considered part of this QoL update, and will be a later addition. Apologies for the delay.
We will soon be launching STBlitz: an explosive, fast-paced variant of our SniperTown minigame. That’s about all I’ll say about Zer0’s debut as a plugin developer.
Once launched, STBlitz will (for now) entirely replace SniperTown on the network, while we work on redeveloping the original game.
We’ll be hosting a Community Night to play the new version to help play-test, so keep an eye out on discord!
As always, we have a whole host of things already planned to work on once these projects wrap up, including a QoL update for Creative, Redeveloping Gladiator as well as expansions to Carnival with some new themed areas.
We do always appreciate suggestions, and while they may take some time to implement – please do share your ideas and feedback in #suggestions-feedback on discord.