Survival, Creative and PureSurvival now running on 1.17!

Posted on July 5, 2021 by TheClowner

Our Survival, Creative and PureSurvival servers have now been fully updated to 1.17.

As a quick reminder of some of the changes introduced to allow access to the new content:



  • Explore worlds have been reset, and have been generated in 1.17.
    • The worlds will start with a smaller world border of ±2.5k
    • The end has a border of ±1.5k, which will expand to ±2.5k over the next 7 days.
    • The borders will be expanded on 1st August, and 1st September. With the Explore worlds next due to reset on 1st October.
  • The server shop has been expanded
    • There’s a generally wider range of items available now, including some harder to obtain 1.17 blocks.
    • We’ve intentionally left out most of the new items to leave a market for player shops
  • We’ve added a small sell shop to the server shop:
    • There are 5 items you can sell, which will change every 2 weeks, to make a little extra cash.



  • The worlds have been expanded up to ±4
    • This means there is newly generated land beyond Approx ±3200 blocks, where you can find the new resources.


Event servers and such will be updated at a later time. We look forward to seeing what you all create with the new blocks and items! 😀

1.17 Update News: Weekend Downtime

Posted on July 1, 2021 by TheClowner

ClownerCraft will be updating sandbox servers to 1.17 this weekend!

There will be some downtime for individual servers, but the network as a whole should stay online the whole time. We will be staggering the update over a few days so that you’ll still have something to play on while the other servers are down for the update. And of course, if all else fails – go join the firework contest 😛

PureSurvival will be offline to update from 10am GMT // 5am EDT on Saturday 3rd July 
Creative will be offline to update from 10am GMT // 5am EDT on Sunday 4th July
Survival will be offline to update from 10am GMT // 5am EDT on Monday 5th July

There are two features which we expect to be broken for a while after the update:
Firework maker (/fwm) and /lay still need to be updated.

If you missed the details of some of the changes we will be making with this update, you can read the plans here:

1.17 Update Plans

Posted on June 6, 2021 by TheClowner

TL;DR We’ll update to 1.17 as soon as we can, probably a few weeks after it’s release. PureSurvival gets a worldborder expansion, Survival’s Explore worlds will reset and we’ll add some new shopping things to encourage player shops to sell the new items. 

With 1.17 expected to release this coming Tuesday, it’s probably time we shared what our plans were to make sure you can access the new content on our network. I’d normally try to share these sorts of things as soon as the first pre release appears, but with Caves and Cliffs being split into two parts, we haven’t been able to finalise our plans quite as quickly this time around. 

First though, the usual update disclaimer: We will update as soon as we can, but because of the way servers run, we have to wait for paper, plugins and various other things to be updated and stable. This can take several weeks after the update releases. As usual, we will aim to get 1.17 client support up and running within a few days of the update, but getting the server onto 1.17 to access the new content may take a little longer. We will share a more accurate ETA once we have one, but please be patient, and remember that our entire staff team are volunteering their time and often have other things which have to take priority. 

Here’s the major changes we plan to implement to get access for the new content on our sandbox servers:


  • Explore worlds will be reset.
    • There will be a fresh set of worlds, generated in 1.17, for you to gather and farm the new resources and blocks. 
    • Going forward, we will be changing the Explore World reset schedule to only reset every 3 months, with the world border expanding during the months in between. 
    • Biome warps for the explore nether will be added.
  • A new Sell Shop
    • We will be adding a small sell shop with a limited selection of items you can sell to earn some extra cash.
    • The items will be changed every 2 weeks. 
  • Shops & Economy
    • We wont be adding shops to buy most of the new items, to help encourage player shops to start selling the new blocks and resources. 
    • Some unobtainable items will be made available in the server shop and tokenshop.
  • Light blocks
    • We will try to add a crafting recipe for the light block, and make it survival friendly.
    • This may not be available immediately, but is in our plans. 


  • Special blocks menu
    • We’ll be adding a menu that lets you get some of the special blocks which aren’t in the creative inventory. Including Barriers, Light Blocks and Command blocks. And possibly others. 


  • The world border for Pure will be expanded by 1000 blocks in each direction. Including the Nether and End.
  • /rtp will be expanded to the new borders. 
  • There will be some downtime to pre-generate the new terrain. 

There is still potential for these plans to change, but that’s about everything we’ll be doing for this half of Caves and Cliffs. If you have ideas or feedback, please do share in #suggestions-feedback on our discord server!

Voting changes

Posted on March 8, 2021 by TheClowner

Just a little update with some changes to voting, based on feedback from our survey:

  • We’ve now reduced the number of sites that give rewards to 6.
    You can still vote on the other sites, but rewards only come from the main 6.
    Our hope is that this makes voting regularly less frustrating.
  • Voting rewards have been increased, in line with the reduced sites:
    • 8 tokens and $40 per vote
    • Bonus rewards are now  10 (1 in 10) and 25 (1 in 50) tokens.

Head on over to our voting page to go earn yourself some tokens and money!


Survival Economy Changes

Posted on February 1, 2021 by TheClowner


There’s a new shop plugin for player shops, use [shop] on the top line of a sign to create a shop, then shift+right click to manage the shop.
Up to 15 tokens per day can now be exchanged for $30 each.
Voting now gives $15 per vote
There is now a /warp petz, where you can purchase some spawn eggs for $$ instead of tokens.

Survial Economy Update – Feb 2021

Today we finally get to announce some changes to our Survival server’s economy. We’ve been planning these for a while, although the feedback from the recent survey has shaped some of the changes, and we will continue to review your feedback for some of the future plans we have for Survival. This update features a few significant changes, most notably the new player shop plugim, but I’ll get to that later.

Earning Money

We’ve tried to balance out how money gets into the economy – and making it slightly easier to get hold of, particularly for new players.
The main changes we’ve made here are:

  • You can now transfer up to 15 tokens into $$ every day at /warp bank
  • Tokens are now worth $30 each (instead of $50)
  • Voting now gives $15 directly per voting site, (instead of $10)
  • We’ve increased the default starting balance to $200, instead of $10

Between voting and exchanging tokens you can now earn up to $660 per day, instead of $390.

Spending Money

We realise that aside from player shops, there isn’t a whole lot to spend your hard earned $ on, so we’re planning on launching two new shops, as well as revamping the existing server shop.

Today we’re launching /warp petz where you can buy a selection of spawn eggs, either to get yourself a pet, or to change a spawner.

In the future, we will be launching:

  • An updated server shop
    • With a larger range of resources available.
    • Some price changes to help give player shops a greater profit margin.
  • A perks shop
    • Selling packs of random heads, random blocks, and some special perks
    • We’re in need of more ideas for this shop however, so if you can think of something please do share with us on our discord server!

Player Shops

And probably the most major change today, is the introduction of ccShop for player shops!
This is the new plugin I’ve been working on for a while, and I shall try to give you a rundown of the features below.

The plugin is still in development, so it’s likely some areas may change dependant on your feedback,
so if you encounter any issues, or want to request features, please let us know on discord!

For those of you who already have player shops setup, we will be keeping the old ChestShop plugin for a short while, so you don’t need to rush to rebuild your shop just yet, you have about a month.

The key features of this new plugin:

  • GUI-Based shopping experience for your customers
    • Much like our main server shop, your customers can choose a quantity directly when buying/selling
  • Supports any container block
    • Be that a chest, barrel, shulker or even a furnace, it will work.
  • Link up to 3 chests per shop (within 16 blocks)
  • Sell up to 5 items with a single sign
    • Each with their own price and other options.
  • Check shop stock, and manage them, remotely with /shop stockcheck and /shop manage
  • Customisable signs
    • You can set the sign to look however you wish, even with Colours!

So, here’s a quick rundown of how to setup your shop:

Place a sign with [shop] on the first line.
You can leave it there and set everything else up by the GUI if you wish,
or follow the format below:

Line 1: [shop] *Required
Line 2: Item name, or auto to select what is detected in the chest. Optional
Line 3: Price per item. This can be changed in the GUI after. Optional
Line 4: buy or sell, dependant if you want to have people buy from you, or sell to you. Optional

You can then open the shop manager by right-clicking (or shift+right if directly on a chest) and change your shop options.
Remember to set your shop as open!

Survival QoL Updates

Posted on December 24, 2020 by TheClowner

Three small updates for Survival to help improve your minecraft quality of life.

  • Updated some kits to include new 1.16 items among others.
    • Wood (Diamond Perk): added crimson and warped stems
    • Stone (Diamond Perk): added andesite, diorite, granite and blackstone
    • Brick (Aztec Perk): added end stone bricks, blackstone bricks and quartz bricks
    • Glow (Aztec Perk): added soul torches, soul campfires, shroomlights and sea pickles
  • Added  /nerfphantoms togglespawn  command for all players.
    This allows you to turn off phantoms if you don’t want them!
  • Reintroduced warps for the explore nether and end
    • You can find the new warps in /warps explore or with /warp ex_nether , /warp ex_end and /warp ex_endfarlands .

And also just a quick reminder that the EXPLORE worlds are resetting on January 1st, so you’ll have a new set of worlds to gather resources in. This is only the explore (resource gathering) worlds, vanilla, custom and the main nether will not be affected.

We plan to make more changes along these lines in the near future, so if you have any ideas to make survival less frustrating we’d love to know your ideas in #suggestions-feedback on discord!

Enjoy 🙂

Survival Explore Expansion

Posted on December 3, 2020 by TheClowner

Survival’s Explore worlds (Explore-Overworld, Nether and End) have all had their borders expanded to 4000 blocks in all directions.

The worlds will next be reset on January 1st 2021.

Enjoy 🙂

Invisible Item Frames!

Posted on October 9, 2020 by TheClowner

You can now get and use invisible item frames on Survival and Creative!

Plus, a nice little QoL thing, you can open chests (and other containers) through item frames, signs, paintings and more.
So no need to try and hit the tiny gap on the side anymore!

To use them in survival, you’ll need to craft them. The recipe is 8 item frames surrounding a fermented spider eye.

In creative, simply use /iframe to get an invisible frame.


Network Update: Pet, Spawner and Worldedit Fixes

Posted on September 16, 2020 by TheClowner

A few small updates/fixes for you all today:

  • /pet should work again for VIP members within sandbox servers.
  • Worldedit should now handle blocks with multiple states correctly. Fixes issues with copy/paste/stack/move and stairs slabs etc in creative.
  • /spawner should now work for all the mob types you can buy eggs for from /ts (Aztec+)
    • Here’s the full list of names for the command: bat, bee, cat, cavespider, chicken, cod, cow, creeper, dolphin, donkey, drowned, enderman, endermite, fox, horse, husk, llama, mule, mushroomcow, ocelot, panda, parrot, pig, polarbear, pufferfish, rabbit, salmon, sheep, skeleton, slime, spider, squid, stray, tropicalfish, turtle, witch, wolf and zombie 

If you run into other issues, please ensure you report them to our team either with /report [message] or by posting in #suggestions-feedback on discord.

Minecraft 1.16.3

Posted on September 11, 2020 by TheClowner

Our sandbox servers have now updated to Minecraft 1.16.3!

You can join our network with any version from 1.8.x to 1.16.x – but we suggest using the latest version for the best experience!