Hey everyone, so I’m just gonna cut straight to the chase here – the survival economy isn’t really that great right now. Ever since we reset it last year, it immediately became more broken than it had been previously. This of course was due to our own errors by pricing certain things in the server sell shop without thinking through the logistics of it, thus making it very easy for people to make a lot of money right of the bat. This has resulted in the top three players in terms of the economy being significantly richer than the rest of the server – if you take the balances of the top three players and add them together, the total comes out to make up more than half of all of the money on the entire server. Obviously this is not ideal, as this has caused these players to gain an unprecedented advantage over everyone else that the rest of the player base will likely never catch up to, especially with our new shop prices in place. We’ve been trying to think of ways to repair the economy, but unfortunately there is very little we can actually do, and we understand that no matter what course of action we take, there will still be people who are upset with our decision. That being said, after several months of thinking, it has been decided that survival’s economy is going to be reset again.
We know that for the more wealthy players on the server, this decision is not ideal in the slightest. However, when making this decision we had to take a look at both the wealthy players and the not-so-wealthy players. What it boils down to is the fact that everyone deserves to have equal opportunities to gain money on the server without us messing it up on our end either. Keeping that in mind, we’re going to be changing a few things this time around to try and keep the economy as stable as we possibly can:
1) There will no longer be a server sell shop. We will be eliminating it with the intention that player-owned shops will dictate the economy. This way, the players can choose their own sell prices instead of basing it around our sell prices. This also prevents the possibility of us being able to price certain items to be worth more than they actually are.
2) A new shopping island will be made in spawn to make all of the player shops significantly easier to find. The way the player shops in spawn currently are, it’s hard to find all of them because they’re all scattered around the spawn island as a whole. A lot of you said in our player feedback survey that the shops are very confusing to navigate, so we wanted to centralize all of them so that you can locate and utilize them with ease.
3) Items in the token shop will have their prices changed to flow better with the money economy. While tokens themselves will not be getting reset, the prices of certain items will be adjusted to fit in more naturally with the money economy, which in the long run will hopefully make it easier for players to earn money as a whole.
4) Voting rewards will be adjusted to allow for players to earn money from voting once more. We used to have in-game money as a reward for voting as opposed to just tokens, but with this economy reset and there being no server sell shop we need to provide a source of income to help players get started. As such, voting rewards will give survival money alongside tokens.
We will be working on rolling this update over the next few months, and we’re aiming to have everything done by mid to late March. Everyone will be notified exactly when everything is happening, but this is to serve as a notice that changes are coming and to utilize your money now before it’s gone. In the meantime, if you have any other suggestions or feedback for the economy feel free to let us know on Discord.
Thanks as always,
The ClownerCraft Team